top of page

Research
Development of tactile standards and high-fidelity integrated haptic system for the realization of a hyper-realistic metaverse
.png)
We develop a high-fidelity hyper-realistic tactile rendering algorithm based on a quantified physical/cognitive tactile model standard that encompasses the various properties of a rigid body and an elastic body. We will also develop a library applicable to external software.
- Design and implement collision detection algorithms for full-body and hand models
- Develop haptic property rendering algorithms for full-body and hand models
- Develop a rendering methodology that can compensate for performance differences by various haptic devices
- Create and publish an integrated library
bottom of page