Haptic Perception and Rendering

We study haptic perception and rendering in order to enrich the sensory information between users and man-made systems and to sense and deliver the information critical for the interactions. We have made important contributions to the following topics:

– Haptic texture perception and rendering
– Data-driven haptic model and rendering of deformation, texture, and heat transfer
– Modeling and transfer of sensorimotor skills
– Multimodal haptic rendering
– Sound-based vibrotactile rendering
– Perception and emotion of complex vibrotactile stimuli
– Vibrotactile flows

Novel Interaction Methods and Systems

We conceptualize, implement, and verify novel interaction methods and systems for human-computer interaction, virtual/augmented reality, vehicles, and consumer electronics, also for users with special needs.

– Haptic augmented reality
– Haptic authoring tools
– Tactile interaction techniques for mobile devices
– Vibration-utilizing new interaction techniques for cars
– Vibration-enabled novel sensing techniques
– Novel interaction systems for people with impairments

Motion Perception and Rendering

Our research endeavors have been extended to motion systems, a new interaction modality relying on whole-body motion effects and vestibular perception, for fun, engaging, and immersive user experiences.

– Automatic synthesis of motion effects for 4D systems
– Basic perceptual performance of motion effects
– Crossmodal perception between visual and motion effects

Past Researches